Nothing in education
engenders as many bumper sticker slogans as creativity. We want our kids to
develop creative minds. But creativity is difficult to measure and so research
in this area is scant, leaving us to our own devices.
As Legend Will Have
It
One common notion is that allowing students more freedom to
express themselves fosters creativity. Along the same lines, many argue that
strict educational systems dampen creativity.


Movies are no different.
The ability to simulate special effects using CGI has done little to spur
creativity in the movie world. If anything, it has pushed too many movie
producers to use the enhanced imagery to do nothing more than replicate movies
from the past, although with more explosions.
Neil Wadhwa in 5 Culprits That Are
Killing Your Creativity also
claims that pressure dampens creativity. Perhaps it does for some people, but
not all. After all, whenever we say that someone works well under pressure, we
are essentially saying that "this person becomes creative under
pressure." The music world is replete with artists who have created their
greatest works under rushed time constraints. ("Paranoid" by Black
Sabbath comes to mind.)
Finally, one of the most
vocal criticisms of state content standards and standardized testing is that
they inhibit creativity. I see no evidence to support this argument and
consider it one of the educational community's myriad false dilemmas: That if
one teaches academic thinking, one
undermines creative thinking. I
fail to see any value in casting this issue into an either/or argument. I'm no
fan of the current high-stakes testing system, but preparing students to meet
CCSS expectations will not hurt their creativity one iota.
My Suggestions
Obviously, we have much
to learn about spurring creativity in the classroom. But can we come away with
anything by studying the history of creative endeavors. I think so.
First, I think we need
to teach students concepts and skills. One reason Germans were so creative in
the engineering field during WWII was that they were pretty darn good
engineers. Likewise, a pianist steeped in musical theory is in a better
position to create clever compositions. In short, the more you know, the more
cognitive tools your imagination has at its disposal.
I also think that we
should limit the tools students have at their disposal. Rather than giving them
a wide range of paint colors to choose from, give them just them just a few
(perhaps only one). Rather than letting students write on any subject
they wish, constrain their choices.
Activity prompts should
peg more upper Depth of Knowledge levels, which compels students to acquire
more knowledge, make decisions, and (hopefully) produce a wider range of
responses. Bloom's levels should increasingly target the analyze, evaluate, and
create levels.*
Now that we have talked
about setting up the learning environment for enhancing creativity, how do we
actually teach it?
The Think-Aloud
There are hundreds of
instructional methods available to teachers, but I have singled out one as
particularly promising for teaching creativity: The think-aloud.
The think-aloud is an
aural performance in which the instructor verbalizes his or her thought
patterns. As such, the think-aloud is always cast in the singular first person
(“I). Used strategically and skillfully, the think-aloud is particularly
effective for teaching abstract concepts. In essence, by hearing their teachers
voice inner thoughts, students learn to think creatively by example.
I'm looking at my poster
and somehow it comes off as bland. Hmmm... what can I do to spruce it up? Let
me think... I'm stuck. Let me go back to the Principles of Design. Perhaps they
can help spur my imagination. Here's one principle: Scale. According to my
notes, scale can be used to elevate the importance of an idea. My poster is
about violence. Can I scale up the symbols of violence in my poster? Let me try
it...
Digital Thought
Library
Finally, I think the
nation would benefit from a Digital Thought Library, where the creative forces
from a wide range of fields (art, music, literature, engineering, science) use
the think-aloud to convey their thoughts as they mastermind their next
creation.
Some have done this in
the past. In his "Theory of Composition," Edgar Allan Poe** detailed
his thinking processes employed when writing The Raven. His work, however, is
tough-sledding for most public school students and completely opaque to English
Learners. It also isn't quite the think-aloud process described above.
We all remember Bob
Ross, the host of The Joy of Painting, using a think-aloud (of sorts) when
teaching viewers how to paint. While Ross wasn't a creative mastermind (if
you've seen one Bob Ross painting, you've seen them all), his method of
thinking aloud provided viewers insight into the creative process.
As I envision it, the
Digital Thought Library would function much like "The Joy of
Painting," only with elevated cognition and a stricter adherence to the
think-aloud process.
Settling on the cast of
characters will prove difficult: One man's Pink Floyd is another man's Milli
Vanilli. There will naturally be calls to include certain people out of
political concerns, rather than the quality of their creative endeavors. And no
doubt certain artists will be included because of their popularity, or the
popularity of their musical genre.
While artists will fall
over themselves to join this project, they will probably find the affair more
challenging than anticipated. Many will want to talk about what is creative, but the world doesn't need more bumper sticker
slogans. We need to know how they actually do it, and the think-aloud
is the only vehicle I know for getting that idea across to the public.
______________
* The creativity we are
discussing here is not equivalent to the create-level of Bloom's Taxonomy,
although they are closely related.
** Some think that Poe
didn't actually write the Theory of Composition and it is a hoax. Not sure.
Very intriguing. I'd like to chat more about your idea of the digital thought library. I've called this an idea garage/parking lot but have thought along these lines. It would be fun to make a prototype.
ReplyDeleteI think it has potential as long as we can keep it from getting political.
ReplyDeleteThanks for the discussion, this post initiated some new thinking for me. Appreciate the time.
ReplyDelete